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Splendid Smoke by Zabuza Author Description : The mod reworks the smoke effects of various weapons and events. JTD Flies by DMarkwick Adds flies to dead bodies. With this trunks become much roomier, still proportional to the kind of vehicle. Everything works as long a you can walk to an edge.įuel Consumption by Shiragami Description post: Changes the fuel consumption of the vehicle.īigger trunk by Rydygier Description post: For those, who want to stash in the A3's vehicles more, than their default trunks could hold. This includes buildings, cliff, towers, etc. Works in both SP and MP.Īdvanced Urban Rappelling by DudaDescription post: Rappel of anything that's more than 4-5m high. Icon Effects by Incontinentia For better Ragdoll and more.Īdvanced Towing by Duda Description post: Adds support for towing vehicles using ropes. The purpose of this modification is to bring new sounds to the game, making it more exciting.Įnhanced A3 Inventory by vbawol Description post: Dynamic Inventory (Double-Click) SubMenu. JSRS Soundmod by LordJarhead From the mod description : It is a sound modification for ArmA3 and Apex. Good mod for Zombies scenario.īlatscore Tracers A3 (edited version) by FoxFortMod Author said Try it, maybe you will keep it.ĭiscipline by HaleksHaleks mod description Work in SP playthrough.īloodlust Lite (edited version) by Azza It add more blood effect in SP and MP on Player and Zombies. It also adds a context-sensitive movement key, making running about a lot more fluid.ĪSR AI3 by Robalo It add more challenging IA behavior. They make a big difference and are worth trying.Īrma : Enhanced Movement by Bad Benson.Bad Benson has added a few moves to the game, allowing you to jump and clamber over obstacles in a much better manner. Don't like the standard ArmA 3 clouds? Here's some different ones. Adds a variety of different third person views if you're bored of the standard one.īlastcore Skies by Opticalsnare. No more wondering if you hit someone.ĭeadfast's Third Person View. This mod makes units scream (a bit) when they get hit and adds a sound when a body falls over. Unit SFX - Body fall sounds & hit screams by MisterGoodson. Note: You will have to turn off Ravage's built-in colour change - press 0 (zero), 0 again and follow the menu to disable it.
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There's a range of presets for ArmA 3 and a special one for Ravage. This mod changes the colour scheme of the game.
#Best arma 3 ai mod mods
Or at the very least, a mod that will limit these things in such a way as to seem more realistic.Haleks recommends a number of mods for use with Ravage: They can also track you perfectly through walls outside hearing range, etc. A way to rework the ai's spotting so that grass and concealment actually matters, even after you're detected, as currently the ai can see you perfectly as soon as you're detected, unless you move several meters behind solid cover. My question is, is there a mod that adjusts or lets me adjust the ai's FOV to be more realistic, so they can't 180 headshot you from 3/4 of a mile away as you roll prone from behind a wall? A mod that will let me adjust their accuracy to not be completely random as to whether or not they either hit 9 headshots in a row or miss by a mile? (Maybe a progression of accuracy that would be more realistic, than acting like someone with aimbot who keeps toggling it off and on randomly as they shoot). An issue I kept encountering again and again was the fact that against human players, they will abuse bugs and anything else they can to gain an unfair advantage, while the ai has some even worse issues that I feel were fairly well explained here. I stopped playing Arma 3 for a while, and would like to get back into it, and back into creating more complex missions for myself and others to play through.